Science Festival 2026
The theme of the 2026 Science Festival is “Savory Science”
As part of the Science Festival, ISEN is committed to introducing middle and high school students to science and technology through an interactive and accessible experience.
The "Saveurs savantes: From Molecules to Algorithms" project aims to explore the connections between food, neuroscience, artificial intelligence, and digital technology.
Students will have the opportunity to participate in science workshops, experiments, and virtual reality demonstrations.
Special attention will be given to hosting high school classes in order to raise students’ awareness of scientific careers and the technological challenges of the future. Students will have the opportunity to engage with engineering students and faculty members on concrete and innovative projects.
ISEN will also open certain research laboratories to the public, allowing them to explore the equipment, experiments, and research being conducted in the fields of digital technology and emerging technologies.
Ask for the program!
From Friday, October 2, to Sunday, October 4
Science Village – La Seyne-sur-Mer
Parc de la Navale
- Friday (for 9th-grade classes only):
- Workshops with engineers and researchers
- Exploring Careers in Research & Development
- Saturday and Sunday:
- Workshops with engineers and researchers
- Exploring Careers in Research & Development
Monday, October 6 through Thursday, October 9 (registration required ; registration link coming soon)
- Monday, October 6, 2:00–5:00 p.m.
- Digital Mural.
A collaborative and engaging workshop that raises participants’ awareness of the environmental impacts of digital technology by encouraging them to think together about the challenges and possible solutions.
- Digital Mural.
- Monday, October 6, 2:00–4:00 p.m.; Tuesday, October 7, 10:00 a.m.–12:00 p.m. or 2:00–4:00 p.m.; Thursday, October 9, 10:00 a.m.–12:00 p.m. or 2:00–4:00 p.m.:
- Workshop with engineers and researchers
– Lab tour (e-health, connected devices, embedded systems, etc.): 30–40 min
– Immersive workshop on “Taste and the Brain” using a VR headset or introduction to a digital project: 40–45 min
– Snack break and discussion with students: 20–25 min
- Workshop with engineers and researchers